Find us on Steam Early Access

The Isle is an immense undertaking by a group of veteran developers that have collectively worked on three previous dinosaur games. We don't want to create 'just another survival sandbox' or 'just another dinosaur game'; we want to be 'the' dinosaur game.

Key Features

Unique Triple-Faction Gameplay

Choose between three playable factions and find yourself stranded on a merciless island of harsh wildernesses, rampaging dinosaurs, vicious cannibals, lethal mercenaries and rival players.

The Island

A vast landscape of dense jungle and open plains, hidden within are various ruins and expanses that hold insight as to what was here…

Server Size

Up to 100 players per server based on server hardware and bandwidth.

Basic Dinosaur Simulation

Basic needs such a thirst and hunger are present. Stalk your prey and avoid your predators among the dense forests and swamps.

A Global Community Story

The Isle features a narrative told strictly through the environment, achievable only through immense cooperation among players.

Steam Workshop

We will Support all the features of Steamworks and allow for any aspect of the game to be modded by the community using Steam Workshop.

Learn more

RSS Latest News & Patch Notes

  • Patch September 26, 2016
    Note: Legacy Branch has been updated to the last stable patch. - Added: Brown Utah skin, Green Pachy skin. - Updated: Rainforest Shant skin, Green Maia skin. - New Shant eye texture. - Fixed incorrect footprint placement on certain Stegosaurus animations - Mac Platform Fixes & Crash Fixes. - Mac now caches shaders for SM4 […]
  • Patch (Dev Branch) September 24, 2016
    - Improved: Coastal Sucho skin, Anaconda Sucho skin. - Re-added: Salmon Sucho skin (set to default) - New distant sounds for baryonyx - Re-Added: TSL Rex skin, TSL Carno skin, TSL Theriz skin, TSL Austro skin, TSL Pue skin (not playable). - Tweaked: Default Trike skin, Wasteland Herrera skin, Bantam Theriz skin. - Enabled Puerta […]
  • Patch (Dev Branch) September 23, 2016
    - Updated: Unreal Engine Changes for 4.13 from upstream. - Added: Animation for Austro raptor to be able to carry things in it's mouth (eg fish) - Updated Night Cycle for vision. - Updated skins: Default Carno, Default Utah. - Updated Jiggy's tiles for performance. - Added partial swamp to deserted tiles. - Started work […]