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The Isle is an immense undertaking by a group of veteran developers that have collectively worked on three previous dinosaur games. We don't want to create 'just another survival sandbox' or 'just another dinosaur game'; we want to be 'the' dinosaur game.
- Patch 0.1.11.2967 December 4, 2016- Updates Rex skins. - Trying some more aggressive attenuation fadeoff on small dino sounds, increased non-focus volume of large dino calls - Gave Acrocanthosaurus his health boost that was missing. - Added Giganotosaurus to progression. - Reduced Stegosaurus bleed. - Updated Spino stats. - More work on spruce forests in V4. - Fixed seams […]
- Patch 0.1.11.2952 (Dev Branch) December 2, 2016- Landscape_04 work in spruce forests (x13-x15 area). - Started work on dinosaur turn in place functionality with the alt key. - Worked on redwoods on V4. - Updated Default and Grizzly rex skins. Added Blue Suchomimus skin. - Started work on ambush mechanic. - stamina consumption scales with ambush speed - Updated SQLite Binaries […]
- Patch 0.1.11.2945 November 30, 2016- Fixed: Combat AI Dying wasn't killing players characters correctly. - Fixed: Play in Editor IDs are now applied correctly for combat logging situations even if the player controller isn't valid. It has been moved to the Player State. - Fixed wrong detail normal map being used for Therizno - Added Spawnpoints to v4 for […]