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The Isle is an immense undertaking by a group of veteran developers that have collectively worked on three previous dinosaur games. We don't want to create 'just another survival sandbox' or 'just another dinosaur game'; we want to be 'the' dinosaur game.
- Patch 0.1.11.3218 February 6, 2017New: Started Adding the Foundations of Mod Support.= Mods can be Enabled / Disabled in the 'Mods' Section in the main menu.= We are working on a user friendly unreal engine extension that lets users easily cook and upload mods. Once this is finished we will release all the editor files and let users create […]
- Patch 0.1.11.3189 January 31, 2017Fixed: Damage code to handle bleeding / bone breaking wasn't running correctly due to damage class changes.Fixed: Bone breaking chance now scales correctly depending on the body weight of the dinosaur.Added: More detailed message box / information for people trying to run the game on a Mac that doesn't support the Metal API / Meet […]
- Patch 0.1.11.3176 January 25, 2017Fixed some bushes in the spruce and broadleaf grasstypes.Fixed: Baby / Juvi Therzino animation blueprint didn't transition to resting properly.Fixed: Baby Trike having more health at 0.20 growth then at 0.40 growth.Fixed: Look Direction and Aim Offset was not being replicated properly to remote clients for other dinosaurs.Fixed: Hitboxes of dinosaurs were inaccurate due to […]