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 Vocal Wheelvoice wheel carno

Each dinosaur has four distinctive roars; Broadcast, Threaten, Help, and Friendly. These roars allow players to interact with different species without the use of a chat system.

 

Raptor PouncePack Hunt

Although it is still a work-in-progress, the raptor pounce mechanic is back. Don’t expect to bring down prey alone, but team up to bring down the biggest beast.

 

Restinglaying down optimized

All dinosaurs (the exception being the Puertasaurus – a sauropod) now have a resting pose. In the future, this will allow the stamina bar to be refilled.

 


2016 02 05 00013 Dryosaurus

A small ornithopod whose only defenses are speed, hiding, and being in a herd. Think twice before exposing yourself to any predator.

 

 

Diabloceratopsdiablo rock

This ceratopsian has a formidable defense against Austroraptors and any Carnotaurus. However, if you stumble upon a Tyrannosaurus Rex you are more than likely to become a meal.

Indiedb was holding it’s 6th annual Indie of the Year Awards, a celebration of the years finest indie games chosen by the community and Indiedb staff. There were over two million visitors, 60,519 votes cast and The Isle is in the Top 100!

 


 

Thank You to everyone who voted! Winners will be announced around January 11th.

Editor’s choice awards have been selected – click the image below to see who won.

Steam’s Holiday Sale has started with over 10070 titles at a discounted price. We are happy to have The Isle join the sale. The Isle can be bought from the Steam Store for 15% off until January 4th.

Introducing the terrifying claws of the Therizinosaurus. The Isle’s Therizinosaurus comes equipped with huge claws, a long neck, and a bushy tail. These massive claws could reach just shy of 1 meter in length, the longest from any known animal. You can expect this massive Therizinosauridae to rough up any threat – including the Tyrannosaurus Rex – if played correctly.


The Therizinosaurs is the first addition to playable dinosaurs, taking it’s place beside the Tyrannosaurus Rex, Austroraptor, Shantungosaurus, Puertasaurus, Gallimimus, and Carnotaurus.

All dinosaurs modeled by Vlad Konstantinov, check his Deviantart page below.

Swordlord3d on Deviantart

 

We realize that there is still a long road ahead and a lot of work to be done in order to turn this into the dinosaur game we want it to be. Throughout the year, we will be adding a lot more to the Isle based off of current planning and user feedback. Some of these features are as follows:

  • Mac/Linux/Steam OS Support
  • Full Mod Support – Skins, additional dinosaurs, and various gamemodes such as deathmatch and a tycoon sim
  • Additional Steamworks Features – Achievements, Trading Cards, etc.
  • VR Support
  • Localization of all Game UI/Text
  • Realistic Dinosaur AI with complex ecosystems
  • 20+ Playable Dinosaurs
  • Cannibal Faction implementation
  • Mercenary Faction implementation
  • Player Crafting System implementation
  • Base Capturing
  • Dynamic Aerial Drop-In Spawn System
  • Human/Dinosaur Body Painting
  • Dinosaur Capturing and Training
  • Advanced Vehicle System
  • Improved Sound FX, including regional sound localization
  • Improved and expanded vegetation system, including interactive foliage
  • Functional Steam economy
  • “The Escape” global in-game world quest

Thank you all so much for showing us your support while we continue to develop The Isle.

The Isle on Twitch

 

 

 

 

 

 

The Isle is an immense undertaking by a group of veteran developers that have collectively worked on three previous dinosaur games. We don’t want to create ‘just another survival sandbox’ or ‘just another dinosaur game’; we want to be ‘the’ dinosaur game. Though the initial core of the game will be implemented upon release, this is a platform sandbox being developed for the community that will help shape The Isle into supporting any game-type imaginable. This goes from classic team deathmatch integration to dramatic park tycoon creation, accurate dinosaur ecosystem simulations, and thrilling survival combat. We believe we can create the basis and modding content for every player’s dream that was or is a dinosaur game. After all, ‘creation is an act of sheer will.’

Have you been enjoying the Alpha 0.1 demo of The Isle? Now you can play the Alpha 0.2!
Changes:

  • Added Day/Night Cycle
  • Added Austroraptor
  • Temporarily removed auto-exposure settings
  • Tweaked light settings to properly reflect light
  • Misc. optimization changes (still does not support people playing on a potato)
  • Removed ray traces
  • Introduced placeholder FX
  • Iron sights now work
  • Various other little things
  • Still no fix for people thinking this is TSL
  • Added in prelude hint to third playable faction

Controls:

WSAD – Movement
Left Mouse Button – Fire/Bite
Right Mouse Button – Iron Sights/Bite
F – Roar (Rex Only)
V – Flashlight (Human Only)
Shift – Sprint
Spacebar – Weak ass jumps
1 – Spawn as Rex
2 – Spawn as Galli
3 – Spawn as Puerta
4 – Spawn as Human
5 – Spawn as Austro

The Isle has been Greenlit in just 5 days!

Thanks to all of you for making this happen! We couldn’t have done it without your support!

We’re proud to announce that The Isle is now on Steam Greenlight! Login now and give it a thumbs up!

 

The Isle is an open-world multiplayer dinosaur sandbox game that will feature several different user created game modes.

The first game mode being developed is an open-world survival experience where players will choose to play as one of three human factions; Rangers, Mercenaries or Poachers. They will face off against the primeval inhabitants of The Isle with superior fire power and technology, relying on their wits to survive the hostile environment and their force of will to endure.

Other players will choose to play as one of the indigenous prehistoric creatures of The Isle purging The Isle of mammalian encroachment with bestial strength and tenacity.

Players can form groups, explore The Isle, establish bases, create packs, discover data logs left by Project Lazarus and compete for the DNA left behind by those responsible for creating The Isle.

The Isle features a non-linear narrative told strictly through the environment. Hidden locations and ancient artifacts will be dynamically created on The Isle revealing the how and why of The Isle. Players will need to work together to uncover all of the secrets of The Isle. Discovering these locations and artifacts will unlock several key plot devices which will further the communal narrative forward.

Development of The Isle has been ongoing for over a year and we’re in the final stretch before having it at a state ready for public play. The Isle is still in an early (Alpha) stage of development but we are happy with the course it is on.

Development streams are regularly available on Twitch so stop in and say, ‘hi!’

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We are committed to a transparent development process which will be employed when it’s time to choose official ‘sub-games’ that will be chosen by the community and initial backers. We hope to provide an involved experience for supporters of The Isle.

Initial release will support modifications through Steam Workshop, allowing anyone to create the dinosaur game they’ve always dreamed of (or previously promised).